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Review: I've played all EA sports Boxing titles since their early inception on good old PS1. I was pretty critical of Fight Night 1, so im glad to see that alot of what i criticised has gone in Fight Night Round 2. eg: Pros: No more Big Tigger More Fluid and Responsive Control System Cut-Man Sub Game Better 'Create a Boxer' Body Morphing Can Move up and down weight Divisions Boxer Training Facial Damage Ability to Clinch Cons: Meagre Number of 'known' Boxers Still Hip Hop Element No recognisable Referees Risible Parry System Inconsistent Haymaker System (eg: Yours arent Great, Your opponents are Lethal) Occassional 'SuperHuman' Boxers (eg: for 9 rounds you bust em up, drop 100 times and yet they'll spring back to life, your boxer slows without warning and you get knocked out) Career Mode is Large but options are limited Inconsistent weight divisions (eg: Your middleweight opponent is 3 times the size build wise of you) This is without a doubt the Best Boxing game on the Market, unfortunately EA still can't get it 100% right. Little things, like lack of freedom (the game tells you when you can/can't move up and down in weight etc), and general inconsistencies let it down. Another thing worth noting is that the roster's 'Name' fighters is dimishing in numbers. Gone are Lennox Lewis and Oscar De La Hoya now. Its a shame considering that the original KO Kings had a far superior roster of fighters to this one. All in all if your a Boxing Fan buy it! its the best on Offer. Hopefully Round 3 will be even better. |