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Reviewed by UK Guest, 23rd Sep 2004. |
| Review Summary: Mindblowing |
Overall Score: 4/5

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Review: I've been saying it for ages "We need a game where you have psychic powers that are totally kick ass" and then suddenly we have two at once. Psi-ops and Second Sight. I won't be doing a comparison since in my limited time and budget i have only experienced Second Sight, but i can safely say that i haven't had this much fun in a game for a good long while. You play John Vattic, a brutal murderer and dangerous criminal (apprently), trouble is, you don't remember the hows or whys of how you became like this, or more importanly, why you possess the aforementioned kick-ass psychic powers. The game's out of sync timeline has you progressing through your escape in the present, and, as scraps of your memory return, playing through flashbacks of the failed military mission that got you where you are now! This allows for a fluctuation in play as you flit between your current state of psychic desolation and the military gunplay of the flashback missions. This variety in gameplay is very welcome and keeps you from relying entirely on either guns or your psychic abilities, but rather a healthy mix of both. Of course the game would be nothing without the psychic abilities and these gradually increase in number and potency as you progress. They also range widely from healing yourself, to telekenesis (moving objects from a distance, including enemies), right through to devastating psychic blasts and possession of enemies. As you progress you learn to utilise these abilities to keep yourself from getting shot, stuck, or most importantly, bored. Graphically the game is nothing special, although the graphics are of a high quality. The look of the game is very good with a semi-cartoon feel that was present in 'Timesplitters'. The major problem is that the game can actually be pretty easy because once you've figured out how to fully utilise your psychic powers to clear the way ahead, you're left with little to prevent you from hammering your way through the whole game. An adjustable difficutly setting and some slight differentiations in available routes help to provide some longevity, but you can't help but feel that a multiplayer would have really spruced this game up and made it something really special instead of just something different. Overall this is a fun gaming experinece and you will enjoy it whilst it lasts, just don't expect it to last all that long (about as long as you can continue to be entertained by throwing around bad guys off blaconies with telekenesis). Go on - Free your mind! |
Ratings
| Value For Money: |
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4 |
| Review Score: |
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4 |
| Recommended? | |
Yes |
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